Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


The World of Warhammer

Games Workshop The World of Warhammer The Official illustrated Guide to the Fantasy World. Written by Richard Wolfrik Galland, includes many illustrations of artwork by Geoff Taylor. Published by Carlton Books.

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.

Gotrek & Felix - Third Omnibus

Would-be poet Felix Jaeger accidentally signs up for a lifetime of adventure after swearing a drunken oath to the dwarf, Gotrek Gurnisson. The trollslayer is wandering through the Old World, seeking an honourable death in combat to redeem his honour. As the pair survive one adventure after another, with Gotrek vanquishing the most fearsome opponents, will Felix ever be able to fulfil his vow and return to a normal, peaceful life? This omnibus collects the three thrilling adventures of...

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

Beastslayer

Storm clouds gather over the icy city of Praag as Gotrek & Felix stand against the raveging hordes of Chaos.

Masters of Magic

Masters of Magic sees a large Orc hoard invading the empire destroying everything in its path. Leading the hoard is a shaman of prestigious power and only the Battle Wizards of the Empire's Collages of Magic stand a chance at bringing the beast down but political infighting and personal grudges are threatening to curtail the Empires response. In the middle of the storm the young and inexperienced Grey Wizard Lothar must overcome his insecurities and fight for his life.

Ragnars Claw

RAGNAR'S CLAW A Space Wolf novel by William King F ROM THE DEATH - WORLD of Fenris come the Space Wolves, the most savage of the Emperor’s Space Marines. Ragnar’s Claw explores the bloody beginnings of Space Wolf Ragnar’s first mission as a young Blood Claw warrior. From the jungle hell of Galt to the polluted cities of Hive World Venam, Ragnar’s mission takes him on an epic trek across the galaxy to face the very heart of Evil itself.