Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Wanderers of the Wolfways

Under the austere, yet inspiring, leadership of Klimt, the Wolves of Time have taken back the Heartland. They have defeated the treacherous Magyar wolves, successfully avoided confrontation with the Mennen, and their first cubs have been raised, one of whom is the god Wulf, in mortal form.

Warrior's Bond

Einarinn's greatest warrior, the swordsman Ryshad, has sworn to protect his lord, Messire D'Olbriot, even if it means watching his love, the beautiful thief Livak, embark on a dangerous quest to find the lost aetheric magic on her own. But shadow and intrigue lie over the land, and a journey to recover magical artifacts leads the swordsman back to the lost colony of Kellarin, whose settlers have only recently been awoken from centuries of enchanted sleep. Amidst the intricate halls...

The Elder Gods

They are called the Dreamers. They look like sleeping children. They are, in fact, Gods. There are eight elder Gods, four awake, four asleep, by turns. When they sleep, they sleep for eons. The only time the Gods are vulnerable is when the sleepers awake. Knowing this, the Ruler of the Wasteland, ambitious to become a God by destroying Gods, watches and waits, marshalling troops for war. So it is that the coming of the Dreamers passes unnoticed in the Wasteland. But the world is soon out of...

The Diamond Throne (v1)

Sparhawk, Pandion Knight and Queen's Champion returns from a long spell of exile to find his native land overrun with evil, intrigue and his young queen grievously ill. Ehlana lies magically entombed within a block of crystal, doomed to die unless a cure can be found within the year

Shadow Isle

The Shadow Isle. The wild Northlands hold many secrets, the mysterious island of Haen Marn, the mountain settlements of Dwarvolt, and the fortified city of Cerr Cawnen, built long ago by escaping bondmen from Deverry itself. As the Horsekin continue to push their religious crusade toward the borders of the kingdom, the humans of Deverry and their elven allies realize that the fate of the Northlands lies tangled with their own. Only the magic of Dallandra and Valandario and the might of the...

Green Darkness This Painting is for Sale

This unforgettable story of undying love combines mysticism, suspense, mystery, and romance into a web of good and evil that stretches from 16th-century England to the present day. Richard Marsdon marries a young American woman named Celia, brings her to live at his English estate, and all seems to be going well. But now Richard has become withdrawn, and Celia is constantly haunted by a vague dread. When she suffers a breakdown and wavers between life and death, a wise doctor realises that only...

Dreams of Stone

The Destruction violently tore the very fabric of nature itself--thousands perished, hot smoke blotted out the sun, and the world was drained of magic. Now, fourteen years later, the royal, scarlet-haired beauty Gemma is driven by a strange compulsion to sail to the Southern Continent. There, she unites with a mysterious young traveler known as Arden to save the Valley of Knowing from an evil genius whose center of power lies far to the south. In a world where alternate realities abound, where...

The Custodians

The Custodians tells of a visitor to a French monastery, and of one specially built tiny room which is constructed precisely on the intersection of mysterious force fields, so that anyone who enters is able to foresee the future. Paradise Beach is the story of a wall-screen whose image of the sea attunes itself to the individual perceptions of the onlooker. Piper at the Gates of Dawn is set towards the end of the next millennium when the stories about the coming of the mysterious white bird of...

The Lost Runes

Caspar and Hal have found the runes of war that will keep the Valakan horde at bay until spring - by then, they must have recovered the power of the Mother Goddess. Accompanied by Keridwen the Maiden they seek a cauldron lodged in the male preserve of the cathedral in Farona.