Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


The Younger Gods

The attacks of the dreadful insect queen known as the Vlagh have been repelled in three of the Elder Gods' realms. Now, only the land ruled by the Goddess Aracia remains for the Vlagh to send her hordes to attack. But while the Gods, their younger avatars and their human comrades have emerged victorious from all previous encounters, this time the Goddess herself may be their greatest foe – she craves worship and hates the idea of being replaced by a younger God when her time comes to an...

Shadow of a Dark Queen

Something dark is moving in distant nations, and ancient powers ready themselves for a final confrontation. A Dark Queen has raised a standard in remote lands and is gathering armies of unmatched might. Into this battleground of good and evil come a band of 'desperate men' who will embark on a quest that is at best dangerous and at worst suicidal. Among them is Nakor the Isalani, a gambler who knows more magic than most magicians, yet who claims magic doesn't exist. He alone...

Last Star at Dawn

Thalassa, the woman chosen by the gods to be the Lightbringer, and Uthred, the Priest of Flame, have accomplished much. But only when they have the third of the magic artefacts, the Rod of the Shadows, can the powers of darkness be defeated. The Rod is in Iskiard, where their enemies await them.

Tangleton

Tangleton. Two children come to live on the outskirts of a Cotswold village and begin to enjoy the pleasures of country living. But why does the village seem so sad and unloved? And what is the secret of the Hall, that makes it so forbidding?

The Forging of the Sword

The art of the magician has been banned in Thrandor for 200 years, and has become a byword for myth and legend, or so a young teenager called Calvyn thinks. Unbeknown to him, a magical talisman has been recovered, and the whole of Thrandor stands blissfully unaware that disaster is poised to strike.

King of Murgos

In this second book of The Malloreon, Garion and Ce'Nedra continue the quest begun in Guardians of the West. In their party travel the immortal Belgarath the Sorcerer, his daughter Polgara the Sorceress, and the little Drasnian, Silk. Garion knows now that it is the mysterious figure Zandramas who is responsible for the abduction of his infant son, and he and his companions journey many miles and encounter many strange beings in their search for him. Their way leads through the foul...

Doctor Mirabilis This Painting is for Sale

This is the strange, compelling story of Roger Bacon. Ambitious, impatient, mutinous, Bacon was a man of his times with a vision reaching far beyond even our own day. Subject to the harsh, narrow confines of Church-dominated "science", Bacon dared to venture into the deep waters of theory, risking deadly accusations of heresy and black magic. Against a vividly realised backdrop of thirteenth-century England, Paris and Rome, James Blish wrote an engrossing account of this lonely...

The Assassin's Edge

Livak is bored. Winter in the Kellarin colony has its amusements but she's pretty much exhausted them and is eager to be doing something else. When Ryshad and Temar tell her of their plan to reclaim the southern settlement established by the original colonists, Livak reckons she may as well go along too. What she doesn't reckon on are the pirates looting the midway islands. Meanwhile In Hadrumal, the wizards are increasingly enmeshed in their own politics .