Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Threads of Magic

Threads of Magic. There is unrest as harsh times fall upon Elundium. However there is still hope, for magic is returning to battle the Company of Murderers in their attempt to dethrone Thane and return the Chancellors to Power. Nevian Master of Magic takes on the crippled sweep's boy, Drib, as his apprentice.

Guardians of the West

Guardians of the West. Warned by the prophecy that a new and greater danger threatens the lands of the West, Garion, Belgarath and Polgara must begin another quest to save the lands from great evil. Eleven years have passed since Garion's killing of the evil God Torak and his marriage to Ce'Nedra. He is now Overlord of the West, slowly learning how to cope with the duties of a king and to overcome the difficulties within his marriage. When the Orb of Aldur warns Garion to `Beware...

Dawn Wind This Painting is for Sale

In the sixth century A.D. the Saxons ruled Southern England. After the great battle of Aquae Sulis, Owain, injured, wakes to find his father and brother killed during the fight. On the battlefield the only other living thing is a lean and hungry dog. This story covers the twelve years following the battle and describes the life and adventures of Owain during this time of historic change in the annals of England.

Palace

On the world of Palace, political intrigue is the rule of the day and the repercussions of an old war between humans and the reptilian Lep are still having their effect. When the last surviving member of the old ruling family is discovered and speedily betrothed to the military usurper's son, this young woman becomes the focal point of all the simmering unrest on Palace.

Wrath of Ashar

Wrath of Ashar. The birth of the destined champion, Kedryn Caitin, brings new hope to the Three Kingdoms in their ultimate battle with barbarian tribes led by a mysterious being with terrifying powers.

Stone Angels

Stone Angels. A whisper of wings, a scrape of of stone on stone, the creak of ancient joints too long unused. These are the sounds that echo through darkened halls of Norwich cathedral when Abbadon, the Dark Angel, stirs. Then comes another! the sound of terror as the ungodly bloodstone is annointed.

The Demon Awakens

THE DEMON AWAKENS is the first of a new series of fantasy novels that takes two orphaned children to a destiny that will change their world. With a superb magic system, unforgettable characters, vividly described violence, an ancient evil and a unique take on religion within a fantasy world this is superb fantasy from an author with a bestselling track record.

The Door Into Fire

Herewiss, Prince of the Brightwood, is the only man in centuries to possess the Power of the Flame, but he cannot use or control it not even to help his dearest friend, Freelorn, the exiled Prince of Arlen. Herewiss faces a devastating choice. Shall he join Freelorn in his fight to regain his kingdom? Or shall he abandon his friend to seek out the ancient castle where doors are said to lead to other worlds, worlds where, perhaps, he can learn to control the Power that burns within him.