Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


The Space Wolf Omnibus

Space Wolf, Ragnar's Claw and Grey Hunter, these three classic SF stories follow the adventures of Ragnar the Space Wolf, from his recruitment by the Space Marines on the savage world of Fenris to his aventures amongst the stars. Whether Ragnar and his friends are fighting orks, mutants, or the foul forces of Chaos, adventure is never far behind!

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

White Dwarf 190 - Necromunda

Games Workshop's Necromunda game involves small gangs fighting for supremacy in the hive underworld. It allows for advance of the gangs as more games are played, as they gain more skills, money, and of course weapons to help them become the rulers of the Under Hive. Necromunda is a game of fierce combat between rival gang fighters in the dangerous underworld of the Necromundan hives.

White Dwarf 153 - Warhammer Fantasy Battle

Warhammer 4th edition Box cover. High Elves vs. Orcs and Goblins

Masters of Magic

Masters of Magic sees a large Orc hoard invading the empire destroying everything in its path. Leading the hoard is a shaman of prestigious power and only the Battle Wizards of the Empire's Collages of Magic stand a chance at bringing the beast down but political infighting and personal grudges are threatening to curtail the Empires response. In the middle of the storm the young and inexperienced Grey Wizard Lothar must overcome his insecurities and fight for his life.

White Dwarf 176 Talisman

Talisman. The third edition of one of Games Workshop's most popular board games. Enter a world of fantastic heroic adventure, where magic really works and monsters roam the land. You are an adventurer on a quest to retrieve the fabled Crown of Command from its fearsome guardian, the Dragon King. You must find one of the Magic Talismans that will allow you to enter the Dragon King's lair and then defeat him in mortal combat. On your quest you will encounter powerful enemies, discover...

Sons of Fenris

Ragnar and the Wolfblade are sent to investigate reports of Chaos attacks on the planet Hyades. When the Space Wolves come up against a squad of Dark Angels, the situation quickly escalates out of control, as both Chapters call in reinforcements. Unless these two ancient rivals start working together, the forces of Chaos will surely triumph

White Dwarf 223 Lizardmen

The Lizardmen are a faction in the fictional Warhammer Fantasy setting, and an army in the tabletop wargame Warhammer Fantasy Battle (based in the same setting), which is created by Games Workshop. The Lizardmen forces have a mesoamerican / Aztec themed culture, and are composed of various reptilian and amphibian creatures, including many based on dinosaurs and pterosaurs.

Vampireslayer

Gotrek & Felix battle an ancient evil in darkest Sylvania. Failure could mean a new age of darkness throughout the Old World.