Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


The Space Wolf Omnibus

Space Wolf, Ragnar's Claw and Grey Hunter, these three classic SF stories follow the adventures of Ragnar the Space Wolf, from his recruitment by the Space Marines on the savage world of Fenris to his aventures amongst the stars. Whether Ragnar and his friends are fighting orks, mutants, or the foul forces of Chaos, adventure is never far behind!

White Dwarf 247 - Fortress

Warhammer 40K, WH40K or simply 40K is a tabletop miniature roleplaying wargame produced by Games Workshop

Orcslayer

Gotrek & Felix arrive back to the southern coast of the Old World to discover that the orcs are running rampant. With the Empire’s armies desperately fighting off a major Chaos invasion further inland, the lands are laid bare. To honour an ancient pledge, Gotrek agrees to help a dwarf prince reclaim his hold from the savage greenskin invaders who have overrun it, but the intrepid heroes find more than they bargain for in the cold depths of the mountains.

Sons of Fenris

Ragnar and the Wolfblade are sent to investigate reports of Chaos attacks on the planet Hyades. When the Space Wolves come up against a squad of Dark Angels, the situation quickly escalates out of control, as both Chapters call in reinforcements. Unless these two ancient rivals start working together, the forces of Chaos will surely triumph

Space Wolf

The epic saga of Ragnar Blackmane continues with this explosive tale set on the holy planet of Terra, where the ancient navigator house of Belisarius has long been allied with the mighty Space Wolves. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard for the Patriarch of the house. But as Ragnar takes up this assignment, he uncovers a plot that reaches into the very depths of the Imperium and perhaps even to the God-Emperor himself!

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.