Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


The Space Wolf Omnibus

Space Wolf, Ragnar's Claw and Grey Hunter, these three classic SF stories follow the adventures of Ragnar the Space Wolf, from his recruitment by the Space Marines on the savage world of Fenris to his aventures amongst the stars. Whether Ragnar and his friends are fighting orks, mutants, or the foul forces of Chaos, adventure is never far behind!

Wolf's Honour

Wolf's Honour by Lee Lightner. Following events described in Sons of Fenris, the Space Wolves find themselves under attack from all sides by the Thousand Sons Chaos Space marines. In a last-ditch attempt to stop their ancient enemy, Ragnar and his battle-brothers launch a lightning strike on the Thousand Sons' base. Will the Space Wolves triumph, and can Ragnar retrieve the Spear of Russ from his nemesis, the Chaos Space Marine Madox?

Orcslayer

Gotrek & Felix arrive back to the southern coast of the Old World to discover that the orcs are running rampant. With the Empire’s armies desperately fighting off a major Chaos invasion further inland, the lands are laid bare. To honour an ancient pledge, Gotrek agrees to help a dwarf prince reclaim his hold from the savage greenskin invaders who have overrun it, but the intrepid heroes find more than they bargain for in the cold depths of the mountains.

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.

White Dwarf 223 Lizardmen

The Lizardmen are a faction in the fictional Warhammer Fantasy setting, and an army in the tabletop wargame Warhammer Fantasy Battle (based in the same setting), which is created by Games Workshop. The Lizardmen forces have a mesoamerican / Aztec themed culture, and are composed of various reptilian and amphibian creatures, including many based on dinosaurs and pterosaurs.

Skavenslayer

Set deep in the tunnels beneath the great city of Nuln, a dark evil has been unveiled. The foul skaven ratmen will stop at nothing to bring chaos to the world above and fulfill the prophecies of their dark god. Having enlisted as sewer–jacks in the vain hope of keeping a low profile, Gotrek and Felix find themselves thrust into the thick of the action as they battle to foil the skaven’s dark schemes.

Space Wolf

The epic saga of Ragnar Blackmane continues with this explosive tale set on the holy planet of Terra, where the ancient navigator house of Belisarius has long been allied with the mighty Space Wolves. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard for the Patriarch of the house. But as Ragnar takes up this assignment, he uncovers a plot that reaches into the very depths of the Imperium and perhaps even to the God-Emperor himself!

Zombieslayer

Pursued by the dark forces of the necromancer Heinrich Kemmler, Gotrek and Felix arrive at Castle Reikgard, where they must hold out against the zombie hordes.The brutality of the siege is unremitting as wave after wave of horrific creatures, led by the undead champion Krell, attempt to take the walls. With supplies running low and morale sinking, the defenders begin to hear terriblewhispers and endure awful nightmares. Suspicion and paranoia run rampant within the castle walls, and the defence...

Giantslayer

As the darkness gathers over the isle of Albion, foul creatures stalk the lands and the omens tell of a coming powerful enemy. Gotrek and Felix are compelled to fight the evil that terrorises the people before it can grow to threaten the whole world. With the aid of the high elf mage, Teclis, they must decipher and use the secrets of the Old Ones. Only then can they hope to vanquish the dark master.