Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


Fantasy Roleplay: A Grim World of Perilous Adventure

Explore the grim fantasy world of Warhammer first hand with the awesome new edition of the classic role playing game. The core rulebook contains all you need to play - sections on character generation, careers, combat, magic - both divine and sorcerous, and religion as well extensive background information on the dark world of Warhammer. Full details on how to run a game, as well as a complete introductory adventure are also included. Packed with artwork from the likes of Geoff Taylor, Jon...

Warhammer Bestiary Skaven

Warhammer Bestiary. Skaven serve Chaos by spreading pestilence and decay. Prime instigators are Clan Eshin and Clan Pestilens.

White Dwarf 171 Eldar

The name "Eldar" comes from J.R.R. Tolkien's elves, who in their own language were called "the Eldar". The history of the Eldar in Warhammer 40,000 mimics that of Tolkien's elves, to the point that they are a "dwindling race" in the game universe, as the elves were in Middle-earth's Third Age. Incidentally, GW has actually copyrighted the term "Eldar".

The World of Warhammer

Games Workshop The World of Warhammer The Official illustrated Guide to the Fantasy World. Written by Richard Wolfrik Galland, includes many illustrations of artwork by Geoff Taylor. Published by Carlton Books.

Necromancer

Necromancer chronicles the fall from grace of an apprentice physician who seems to want nothing more than to help people. It is written from the main characters perspective as he confesses to a priest of the evil in his past.

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

Masters of Magic

Masters of Magic sees a large Orc hoard invading the empire destroying everything in its path. Leading the hoard is a shaman of prestigious power and only the Battle Wizards of the Empire's Collages of Magic stand a chance at bringing the beast down but political infighting and personal grudges are threatening to curtail the Empires response. In the middle of the storm the young and inexperienced Grey Wizard Lothar must overcome his insecurities and fight for his life.

White Dwarf 158 High Elves

In Games Workshop's Warhammer Fantasy setting, the High Elves, or the Asur as they name themselves, are a race of Elves who live on the Isle of Ulthuan, analogous to Atlantis.