Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


White Dwarf 160 - Man O War Battle

"Man O' War" is the game of Raging Sea Battles in the Warhammer World. As an admiral of an ocean-going war fleet you must command your ships, which can be either squadrons of Ships of the Line or heavily armored Men O' War, in the battle for supremacy of the high seas.

Zombieslayer

Pursued by the dark forces of the necromancer Heinrich Kemmler, Gotrek and Felix arrive at Castle Reikgard, where they must hold out against the zombie hordes.The brutality of the siege is unremitting as wave after wave of horrific creatures, led by the undead champion Krell, attempt to take the walls. With supplies running low and morale sinking, the defenders begin to hear terriblewhispers and endure awful nightmares. Suspicion and paranoia run rampant within the castle walls, and the defence...

Ragnars Claw

RAGNAR'S CLAW A Space Wolf novel by William King F ROM THE DEATH - WORLD of Fenris come the Space Wolves, the most savage of the Emperor’s Space Marines. Ragnar’s Claw explores the bloody beginnings of Space Wolf Ragnar’s first mission as a young Blood Claw warrior. From the jungle hell of Galt to the polluted cities of Hive World Venam, Ragnar’s mission takes him on an epic trek across the galaxy to face the very heart of Evil itself.

Space Wolf

The epic saga of Ragnar Blackmane continues with this explosive tale set on the holy planet of Terra, where the ancient navigator house of Belisarius has long been allied with the mighty Space Wolves. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard for the Patriarch of the house. But as Ragnar takes up this assignment, he uncovers a plot that reaches into the very depths of the Imperium and perhaps even to the God-Emperor himself!

White Dwarf 224 Siege

Warhammer Siege Rule book. This book contains complete rules for fighting siege battles in the Warhammer world.

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.