Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


White Dwarf 169 Space Wolves

White Dwarf Magazine number 169.

White Dwarf 223 Lizardmen

The Lizardmen are a faction in the fictional Warhammer Fantasy setting, and an army in the tabletop wargame Warhammer Fantasy Battle (based in the same setting), which is created by Games Workshop. The Lizardmen forces have a mesoamerican / Aztec themed culture, and are composed of various reptilian and amphibian creatures, including many based on dinosaurs and pterosaurs.

Wolfblade

The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors - the Wolfblade - to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the...

Gotrek & Felix - First Omnibus

The adventures of the Black Library's most famous characters are collected together into one great value omnibus edition! Dwarf trollslayer Gotrek Gurnisson has sworn to seek an honourable death in combat to atone for an unspoken personal disgrace. Chronicling his exploits is human poet Felix Jaeger, a fugitive from the authorities who only has to stay alive to tell the tale! Bringing together the first three novels in the series (Trollslayer, Skavenslayer and Daemonslayer), this omnibus...

Manslayer

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, the Spirit of Grugni. After a series of nasty accidents, it becomes clear that saboteurs are at work – can our heroes find the villains in time to save the day?