Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


White Dwarf 224 Siege

Warhammer Siege Rule book. This book contains complete rules for fighting siege battles in the Warhammer world.

The Space Wolf Omnibus

Space Wolf, Ragnar's Claw and Grey Hunter, these three classic SF stories follow the adventures of Ragnar the Space Wolf, from his recruitment by the Space Marines on the savage world of Fenris to his aventures amongst the stars. Whether Ragnar and his friends are fighting orks, mutants, or the foul forces of Chaos, adventure is never far behind!

Sacred Flesh

Battlefield looter ANGELIKA Fleischer becomes embroiled in a tense web of deceit as she escorts a group of pilgrims to a remote abbey in the dangerous Blackfire Pass! And with the dark forces of Chaos and the armies of the Empire closing in on them, Angelika uncovers a secret that could cost her her life!

Manslayer

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, the Spirit of Grugni. After a series of nasty accidents, it becomes clear that saboteurs are at work – can our heroes find the villains in time to save the day?

White Dwarf 158 High Elves

In Games Workshop's Warhammer Fantasy setting, the High Elves, or the Asur as they name themselves, are a race of Elves who live on the Isle of Ulthuan, analogous to Atlantis.

Vampireslayer

Gotrek & Felix battle an ancient evil in darkest Sylvania. Failure could mean a new age of darkness throughout the Old World.

White Dwarf 160 - Man O War Battle

"Man O' War" is the game of Raging Sea Battles in the Warhammer World. As an admiral of an ocean-going war fleet you must command your ships, which can be either squadrons of Ships of the Line or heavily armored Men O' War, in the battle for supremacy of the high seas.

The World of Warhammer

Games Workshop The World of Warhammer The Official illustrated Guide to the Fantasy World. Written by Richard Wolfrik Galland, includes many illustrations of artwork by Geoff Taylor. Published by Carlton Books.