Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


White Dwarf 223 Lizardmen

The Lizardmen are a faction in the fictional Warhammer Fantasy setting, and an army in the tabletop wargame Warhammer Fantasy Battle (based in the same setting), which is created by Games Workshop. The Lizardmen forces have a mesoamerican / Aztec themed culture, and are composed of various reptilian and amphibian creatures, including many based on dinosaurs and pterosaurs.

Gotrek & Felix - First Omnibus

The adventures of the Black Library's most famous characters are collected together into one great value omnibus edition! Dwarf trollslayer Gotrek Gurnisson has sworn to seek an honourable death in combat to atone for an unspoken personal disgrace. Chronicling his exploits is human poet Felix Jaeger, a fugitive from the authorities who only has to stay alive to tell the tale! Bringing together the first three novels in the series (Trollslayer, Skavenslayer and Daemonslayer), this omnibus...

White Dwarf 158 High Elves

In Games Workshop's Warhammer Fantasy setting, the High Elves, or the Asur as they name themselves, are a race of Elves who live on the Isle of Ulthuan, analogous to Atlantis.

Wolf's Honour

Wolf's Honour by Lee Lightner. Following events described in Sons of Fenris, the Space Wolves find themselves under attack from all sides by the Thousand Sons Chaos Space marines. In a last-ditch attempt to stop their ancient enemy, Ragnar and his battle-brothers launch a lightning strike on the Thousand Sons' base. Will the Space Wolves triumph, and can Ragnar retrieve the Spear of Russ from his nemesis, the Chaos Space Marine Madox?

Manslayer

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, the Spirit of Grugni. After a series of nasty accidents, it becomes clear that saboteurs are at work – can our heroes find the villains in time to save the day?

Necromancer

Necromancer chronicles the fall from grace of an apprentice physician who seems to want nothing more than to help people. It is written from the main characters perspective as he confesses to a priest of the evil in his past.

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.